π·οΈ Enhanced Input
Implementing key events in UE5 and simulating key input (virtual keyboard)
In software development, sometimes you need to add buttons to the UI page and click the buttons to execute business logic. If it is a regular event, it can be implemented by binding events. However, in some designs, the event response is executed after the key is pressed, but you also want to add **button** to the UI to respond to the same event.